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Hydrasense

I worked with Tendril on rigging up the flowers for this piece for Hydrasense. My task was to setup each flower so they would have control for each sections [bud/leafs/flower etc], but also needed to open up gracefully with a slider-value to save time for the animator. A hybrid approach was setup with both of these systems.
The animated flowers was then handed off to the talented Houdini artist Peter Sanitra where they were spawned along with the actors.

Role

Flower Rigging

Client

Hydrasense

Studio

Behind the Scenes